How many daedric gods are there




















This website saves cookies to your browser in order to improve your online experience and show you personalized content. Read our Privacy Policy and Cookie Policy to get more information and learn how to set up your preferences. Likes Comments 1. Like The Divine Knight. This is cool. Related wiki The Corrupted Dawnguard. Related wiki The Pyromaniac. Related wiki Ancano's Artifact Template. Meridia is mentioned in some sources alongside the Star Orphans , and is considered by some to be formerly of the Magna Ge , but created her own realm of Oblivion by bending the light of Magnus through some form of lens.

In addition to her hatred of the undead, Meridia also has an enmity for Molag Bal, against whom she acted during the Interregnum , by assisting the Five Companions. Meridia has been previously associated with the Ring of Khajiit, [55] and gifted her champion with the sword Dawnbreaker in the Fourth Era. Statue of Molag Bal in Coldharbour. Molag Bal is the Daedric Prince whose sphere is the domination and enslavement of mortals. He forms one corner of the House of Troubles in Dunmeri theology.

Molag Bal is reputed to be the father of vampires , who he created by ravaging a priestess of Arkay. Namira's Shrine in Oblivion. Namira is the Daedric Prince whose sphere is the ancient darkness.

Namira's realm of Oblivion is called the " Scuttling Void. Champions of Namira have been known to receive Namira's ring , an artifact that restores health and stamina when "feasting" on slain enemies.

Nocturnal in Skyrim. Nocturnal is the Daedric Prince whose sphere is the night and darkness, also known as the Night Mistress. She is also on occasion called the sister of Azura. Her realm of Oblivion is the Evergloam , which has a form of permanent conduit beween Mundus and Oblivion known as the Twilight Sepulcher. Nocturnal is associated with two artifacts, the Gray Cowl and the Skeleton Key , both of which aid thieves in their work.

Peryite's Shrine in Oblivion. Peryite , also known as the Taskmaster, is the Daedric Prince whose sphere is Pestilence , [7] and he is charged with ordering the lowest levels of Oblivion. Peryite's realm of Oblivion is known as " The Pits. With a few exceptions, the realm is usually unreachable via mortal devices, and due to the lack of accessibility the majority of information regarding this realm is derived from the reports of other Princes.

Peryite's artifact is an enchanted shield, the Spell Breaker , [55] which, protects its bearer against the harmful effects of magic. Sanguine in Skyrim. Sanguine is the Daedric Prince whose sphere is hedonistic revelry, debauchery, and passionate indulgences of darker natures. Sanguine rules over the Myriad Realms of Revelry , which are places that Sanguine allows any visitors to customize to their whims. Sanguine is associated with the Sanguine Rose , and has bestowed it on favored mortals from time to time.

Sheogorath in Shivering Isles. Sheogorath is the infamous Prince of Madness, whose motives are unknowable.

Sheogorath has been called the " Sithis -shaped hole" of the world, created when Lorkhan's heart was torn out. But it wasn't until the Dragonborn DLC for Skyrim that players were able to explore the plane themselves. Reflecting the ever-changing form of Hermaeus Mora, Apocrypha doesn't hold a distinct shape for very long and is constantly changing around its inhabitants. What is constant in this realm, however, is the endless green ocean of toxic fluid that holds strange, tentacled creatures that attack anyone who gets too close, protecting the vast hoard of knowledge that Hermaeus Mora has accumulated over the centuries.

Although not the only plane of Oblivion that is known for taking mortal souls after death, Hircine's Hunting Grounds are less of a source of endless torture and serve mainly to allow those who worship Hircine to hunt at their own pleasure.

Unfortunately, this only applies to those who were werewolves in life, as any human who didn't have lycanthropy will be hunted down should they find themselves in Hircine's Hunting Grounds.

The grounds themselves are said to be made of dense woodlands and vast plains perfectly suited for those who embraced their wolven forms to roam free and hunt prey whenever they please, though it is much less inviting to those who are brought against their will for the sake of the hunt.

Also known as the Madhouse and made most famous by the Elder Scrolls IV: Oblivion expansion of the same name, the Shivering Isles are made of three separate locations: Mania, Dementia, and The Fringe, each appearing vastly different and reflecting a side of Sheogorath's madness.

At the end of every era, an event known as Greymarch occurs, where Sheogorath reverts into their previous form Jyggalag, the Daedric Prince of Order and rebuilds the Shivering Isles to reflect his new state.

Once Greymarch is over, Jyggalag reverts back to his cursed form of Sheogorath and the Shivering Isles once again become a realm of madness. Of all the realms of Oblivion that can be reached by mortals, Malacath's plane, known simply as Ashpit, is one of the most inhospitable and difficult to survive.

Being made entirely of dust, ash, and smoke, it is impossible to traverse the plane, let alone survive without sufficient skills in certain magical spells. Specifically, levitation and the ability to breathe where there is no atmosphere are absolute musts.

According to Sheogorath, the backbone of Ashpit — the element that keeps the plane from falling apart — is a literal backbone. But considering Sheogorath's madness, this may not be entirely accurate. Considering how inhospitable the Deadlands seem, it should have come as no surprise that Mehrunes Dagon would try to invade Tamriel and leave his plane during the Oblivion Crisis.

Being made up of lava, molten rock, and with the skies being constantly torn apart by storms, there are few places in the Deadlands that are suitable for habitation, even to the Dremora that live there. Associated with all things repulsive and vile, Namira has a devout group of followers who live incredibly minimalist lives. Nocturnal rules over the darkness of night, and can be considered one of the lesser evil Daedra.

Although not their direct leader, the Thieves Guild are known to follow her command, and receive her blessings. She rules over her own plain of Oblivion called Evergloam. The ruler of pestilence, Peryite also desires for everything to be in tidy and in order. Although he often takes the shape of a dragon, Peryite is considered to be the weakest of the princes. His realm is called The Pits, and has never been seen by mortals. Sanguine often appears on the signs of more questionable establishments, as he represents revelry, debauchery and passionate indulgences.

One of the lesser evil Daedra , Sanguine seems to be more concerned with causing drunken havok then doing battle. An interesting prince, if only because he is purely mad, Sheogorath is not a real prince, he is in fact the cursed form of Jyggalag. He rules over the Shivering Isles, when he isn't too busy causing chaos. The ruler of the realm of dreams and nightmares, she rules over the Oblivion plane called Quagmire, where an ever-lasting nightmare persists.

Last Edited: 20 Aug pm. Azura The Daedric Prince of dusk and dawn, Azura is one of the few Daedra who might be seen as "Good", although only to her followers. Boethiah This Prince rules over deceit, assassination, murder plots and other secretive acts. Clavicus Vile Calvicus is the ruler of wishes and power, but only those gained through invocations and ritualistic pacts.

Hermaeus Mora Hermaeus is the prince of knowledge and the unknown.



0コメント

  • 1000 / 1000